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#+title: Godot Remote Control (godot-rc)
=godot-rc= is an addon that allows other application to control the Godot editor via a JSON API. This is primarily so that different editors can provide better Godot integrations, and in particular I am making this so that I can edit the scene tree (on a basic level) from within Emacs.
=godot-rc.el= contains my experiments in making this function. To use it in the current state, use =M-x initialize-godot-rc= inside a file within your Godot project. This starts a connection with the =godot-remote-control= addon. Swapping between =.tscn= files will update the =*scene-tree*= buffer with a display of the selected scene, and it will also open automatically in the Godot editor. You can kill =godot-rc= with =M-x kill-godot-rc=.