Add basic Godot interop
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workflows/godot-custom.el
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workflows/godot-custom.el
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;;; godot-custom.el --- Customisations for using Godot -*- lexical-binding: t -*-
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;; This file is not part of GNU Emacs
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;; This program is free software: you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; This program is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with this program. If not, see <https://www.gnu.org/licenses/>.
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;;; Commentary:
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;; commentary
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;;; Code:
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(use-package gdscript-mode
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:straight (gdscript-mode
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:type git
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:host github
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:repo "godotengine/emacs-gdscript-mode"))
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(defcustom gdscript-treesitter-location nil
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"Location for gdscript's treesitter library."
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:type 'string
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:group 'gdscript-mode)
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(when gdscript-treesitter-location
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(add-to-list 'treesit-extra-load-path gdscript-treesitter-location)
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(add-to-list 'major-mode-remap-alist '(gdscript-mode . gdscript-ts-mode)))
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(provide 'godot-custom)
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;;; godot-custom.el ends here
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