Game assembler #19

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opened 2026-04-27 17:45:58 +08:00 by BirDt · 1 comment
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Instead of being a shared library, maybe we could investigate the engine being an executable that reads Scheme code. It depends on whether Chicken eval will work how I expect it to, and I'm not sure if it would be particularly clean.

Instead of being a shared library, maybe we could investigate the engine being an executable that reads Scheme code. It depends on whether Chicken eval will work how I expect it to, and I'm not sure if it would be particularly clean.
BirDt self-assigned this 2026-04-27 17:45:58 +08:00
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Closing this for now. I think it is technically possible to get the code working on https://git.cyan.sh/BirDt/imugi/src/branch/feature/game-loader to work, but I'm having issues with resolving the engine dependencies dynamically.
We have bigger fish to fry.

Closing this for now. I think it is technically possible to get the code working on https://git.cyan.sh/BirDt/imugi/src/branch/feature/game-loader to work, but I'm having issues with resolving the engine dependencies dynamically. We have bigger fish to fry.
BirDt closed this issue 2026-04-28 16:22:22 +08:00
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Reference: BirDt/imugi#19
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