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16 changed files with 33 additions and 345 deletions
24
README.org
24
README.org
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@ -2,30 +2,6 @@
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Imugi is a framework for building games (primarily tactics games) with Chicken Scheme and raylib. The end goal of this framework is to create a game, also called Imugi, and release to show the capability here.
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Imugi is a framework for building games (primarily tactics games) with Chicken Scheme and raylib. The end goal of this framework is to create a game, also called Imugi, and release to show the capability here.
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* Installation & Usage
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Raylib must first be installed before you can get started with Imugi.
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Note: this guide assumes static linking for the Raylib library.
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Install raylib statically using the following commands:
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#+begin_src shell
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git clone --depth 1 https://github.com/raysan5/raylib.git raylib
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cd raylib/src/
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make PLATFORM=PLATFORM_DESKTOP
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make install
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#+end_src
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The following dependencies are required on Debian:
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#+begin_src shell
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apt install -y libasound2-dev libx11-dev libxrandr-dev libxi-dev libgl1-mesa-dev libglu1-mesa-dev libxcursor-dev libxinerama-dev libwayland-dev libxkbcommon-dev
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#+end_src
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Once raylib is installed, run ~chicken-install -s~ in this directory to install all dependencies and the Imugi egg itself.
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You can then import the Imugi modules required in your project.
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When building your project, use the flags specified in ~all.options~ in this repository, which includes are the dependency links necessary.
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* Architecture
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* Architecture
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Imugi is an ECS engine.
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Imugi is an ECS engine.
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@ -1,10 +1,10 @@
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(module (imugi components core) ()
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(module (engine components core) ()
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(import scheme
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(import scheme
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(chicken base)
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(chicken base)
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(chicken module)
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(chicken module)
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(imugi core)
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(engine core)
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(imugi guards)
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(engine guards)
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(imugi math)
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(engine math)
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(srfi 1)
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(srfi 1)
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(srfi 99))
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(srfi 99))
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@ -1,9 +1,9 @@
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(module (imugi core) ()
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(module (engine core) ()
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(import scheme
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(import scheme
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(chicken base)
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(chicken base)
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(chicken module)
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(chicken module)
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(chicken sort)
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(chicken sort)
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(imugi guards)
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(engine guards)
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raylib
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raylib
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(srfi 1)
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(srfi 1)
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(srfi 4)
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(srfi 4)
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@ -429,55 +429,11 @@
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(end-mode-3d)))
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(end-mode-3d)))
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(hash-table-set! render-queues queue-name '())))
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(hash-table-set! render-queues queue-name '())))
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;; Resource queue
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(export resource-load-queue resource-unload-queue)
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(define resource-load-queue '())
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(define resource-unload-queue '())
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(export make-resource resource? resource-type resource-contents resource-initialized? resource-initializer resource-finalizer set-resource-contents! set-resource-initialized!)
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(define-record-type <resource>
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(int:make-resource type struct initialized? initializer finalizer)
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resource?
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(type resource-type)
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(struct resource-contents set-resource-contents!)
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(initialized? resource-initialized? set-resource-initialized!)
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(initializer resource-initializer)
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(finalizer resource-finalizer))
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(define (add-resource res)
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(assert (resource? res))
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(set! resource-load-queue (cons res resource-load-queue)))
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(define (make-resource type struct initialized? initializer finalizer)
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(assert (member type '(font texture)))
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(assert (boolean? initialized?))
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(assert (procedure? initializer))
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(assert (procedure? finalizer))
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(let ((r (int:make-resource type struct initialized? initializer finalizer)))
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(add-resource r)
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r))
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(define (load-queued-resources)
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(for-each
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(lambda (res)
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((resource-initializer res) res)
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(set! resource-unload-queue (cons res resource-unload-queue)))
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resource-load-queue)
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(set! resource-load-queue '()))
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(define (unload-queued-resources)
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(for-each
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(lambda (res)
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((resource-finalizer res) res))
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resource-unload-queue)
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(set! resource-unload-queue '()))
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;; Frame generation and game loop
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;; Frame generation and game loop
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(export resolve-queues next-frame *clear-color* perform-render)
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(export resolve-queues next-frame *clear-color* perform-render)
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;; Resolve the entity and system queues. This is exported which allows breaking iteration
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;; Resolve the entity and system queues. This is exported which allows breaking iteration
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(define (resolve-queues)
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(define (resolve-queues)
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(load-queued-resources)
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(resolve-entity-queue)
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(resolve-entity-queue)
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(resolve-system-queue))
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(resolve-system-queue))
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@ -527,6 +483,5 @@
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(process)
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(process)
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(unless (close-predicate)
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(unless (close-predicate)
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(loop)))
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(loop)))
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(unload-queued-resources)
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(close-window))
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(close-window))
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)
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)
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@ -1,11 +1,10 @@
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(module (imugi drawing) ()
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(module (engine drawing) ()
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(import scheme
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(import scheme
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(chicken base)
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(chicken base)
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(chicken module)
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(chicken module)
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raylib
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raylib
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(imugi core)
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(engine guards)
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(imugi guards)
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(engine math)
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(imugi math)
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(srfi 4)
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(srfi 4)
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(srfi 99))
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(srfi 99))
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@ -25,10 +24,10 @@
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;; Get a raylib color vec from a color
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;; Get a raylib color vec from a color
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(define (use-color col)
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(define (use-color col)
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(assert (color? col))
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(assert (color? col))
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(u8vector (number->integer (* 255 (color-r col)))
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(u8vector (floor (* 255 (color-r col)))
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(number->integer (* 255 (color-g col)))
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(floor (* 255 (color-g col)))
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(number->integer (* 255 (color-b col)))
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(floor (* 255 (color-b col)))
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(number->integer (* 255 (color-a col)))))
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(floor (* 255 (color-a col)))))
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;; Type safe color constructor
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;; Type safe color constructor
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(define (make-color r g b a)
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(define (make-color r g b a)
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@ -238,7 +237,7 @@
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;; Drawing functions
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;; Drawing functions
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;; Helper wrappers for raylib functions
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;; Helper wrappers for raylib functions
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(export draw-circle-2d draw-rectangle-2d draw-text-2d draw-texture-2d draw-font-text-2d)
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(export draw-circle-2d draw-rectangle-2d draw-text-2d)
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(define (draw-circle-2d pos-vec radius color filled)
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(define (draw-circle-2d pos-vec radius color filled)
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(assert (vec2? pos-vec))
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(assert (vec2? pos-vec))
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(assert (number? radius))
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(assert (number? radius))
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@ -283,32 +282,4 @@
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(number->integer (v-y pos-vec))
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(number->integer (v-y pos-vec))
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size
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size
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(use-color tint)))
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(use-color tint)))
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)
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(define (draw-font-text-2d pos-vec text size tint font)
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(assert (vec2? pos-vec))
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(assert (string? text))
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(assert (resource? font))
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(assert (eqv? 'font (resource-type font)))
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(assert ((conjoin integer? positive?) size))
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(assert (color? tint))
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(when (resource-initialized? font)
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(draw-text-ex
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(resource-contents font)
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text
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(make-vec2 (number->integer (v-x pos-vec))
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(number->integer (v-y pos-vec)))
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size
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1
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(use-color tint))))
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(define (draw-texture-2d pos-vec texture color)
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(assert (vec2? pos-vec))
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(assert (resource? texture))
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(assert (eqv? 'texture (resource-type texture)))
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(assert (color? color))
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(when (resource-initialized? texture)
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(draw-texture (resource-contents texture)
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(number->integer (v-x pos-vec))
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(number->integer (v-y pos-vec))
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(use-color color))))
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)
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@ -1,4 +1,4 @@
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(module (imugi guards) ()
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(module (engine guards) ()
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(import scheme
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(import scheme
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(chicken base)
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(chicken base)
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||||||
(chicken module)
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(chicken module)
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||||||
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@ -1,8 +1,8 @@
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(module (imugi input) ()
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(module (engine input) ()
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(import scheme
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(import scheme
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||||||
(chicken base)
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(chicken base)
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||||||
(chicken module)
|
(chicken module)
|
||||||
(imugi core)
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(engine core)
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||||||
raylib
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raylib
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||||||
(srfi 99))
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(srfi 99))
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||||||
|
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@ -1,4 +1,4 @@
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(module (imugi math) ()
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(module (engine math) ()
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(import scheme
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(import scheme
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||||||
(chicken base)
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(chicken base)
|
||||||
(chicken module)
|
(chicken module)
|
||||||
|
|
|
||||||
|
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@ -1,48 +0,0 @@
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(module (imugi resource) ()
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|
||||||
(import scheme
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|
||||||
(chicken base)
|
|
||||||
(chicken module)
|
|
||||||
(chicken gc)
|
|
||||||
raylib
|
|
||||||
(srfi 69)
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|
||||||
(imugi core))
|
|
||||||
|
|
||||||
(export font)
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|
||||||
(define fonts (make-hash-table))
|
|
||||||
|
|
||||||
(define (font filename)
|
|
||||||
(assert (string? filename))
|
|
||||||
(if (hash-table-exists? fonts filename)
|
|
||||||
(hash-table-ref fonts filename)
|
|
||||||
(let ((f (make-resource 'font '()
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|
||||||
#f
|
|
||||||
(lambda (res)
|
|
||||||
(set-resource-contents! res (load-font filename))
|
|
||||||
(set-resource-initialized! res #t))
|
|
||||||
(lambda (res)
|
|
||||||
(hash-table-delete! fonts filename)
|
|
||||||
(unload-font (resource-contents res))
|
|
||||||
(set-resource-initialized! res #f)))))
|
|
||||||
(hash-table-set! fonts filename f)
|
|
||||||
f)))
|
|
||||||
|
|
||||||
(export texture)
|
|
||||||
(define textures (make-hash-table))
|
|
||||||
|
|
||||||
(define (texture filename)
|
|
||||||
(assert (string? filename))
|
|
||||||
(if (hash-table-exists? textures filename)
|
|
||||||
(hash-table-ref textures filename)
|
|
||||||
(let ((t (make-resource 'texture '()
|
|
||||||
#f
|
|
||||||
(lambda (res)
|
|
||||||
(set-resource-contents! res (load-texture filename))
|
|
||||||
(set-resource-initialized! res #t))
|
|
||||||
(lambda (res)
|
|
||||||
(hash-table-delete! textures filename)
|
|
||||||
;; TODO: uncomment this when possible
|
|
||||||
;; (unload-texture (resource-contents res)) ; at time of writing, this is not yet in the raylib egg
|
|
||||||
(set-resource-initialized! res #f)))))
|
|
||||||
(hash-table-set! textures filename t)
|
|
||||||
t)))
|
|
||||||
)
|
|
||||||
|
|
@ -1,8 +1,8 @@
|
||||||
(module (imugi scene) ()
|
(module (engine scene) ()
|
||||||
(import scheme
|
(import scheme
|
||||||
(chicken base)
|
(chicken base)
|
||||||
(chicken module)
|
(chicken module)
|
||||||
(imugi core)
|
(engine core)
|
||||||
(srfi 1)
|
(srfi 1)
|
||||||
(srfi 99))
|
(srfi 99))
|
||||||
|
|
||||||
|
|
|
||||||
23
imugi.egg
23
imugi.egg
|
|
@ -1,23 +0,0 @@
|
||||||
((author "Jakub Nowak")
|
|
||||||
(synopsis "ECS system built on Raylib")
|
|
||||||
(version "0.1")
|
|
||||||
(license "AGPL")
|
|
||||||
(category graphics)
|
|
||||||
(dependencies raylib srfi-1 srfi-69 srfi-113 srfi-99)
|
|
||||||
(components
|
|
||||||
(extension imugi.guards
|
|
||||||
(source "engine/guards.scm"))
|
|
||||||
(extension imugi.core
|
|
||||||
(source "engine/core.scm"))
|
|
||||||
(extension imugi.math
|
|
||||||
(source "engine/math.scm"))
|
|
||||||
(extension imugi.components.core
|
|
||||||
(source "engine/components.scm"))
|
|
||||||
(extension imugi.drawing
|
|
||||||
(source "engine/drawing.scm"))
|
|
||||||
(extension imugi.resource
|
|
||||||
(source "engine/resource.scm"))
|
|
||||||
(extension imugi.input
|
|
||||||
(source "engine/input.scm"))
|
|
||||||
(extension imugi.scene
|
|
||||||
(source "engine/scene.scm"))))
|
|
||||||
|
|
@ -2,12 +2,12 @@
|
||||||
(import scheme
|
(import scheme
|
||||||
(chicken base)
|
(chicken base)
|
||||||
raylib
|
raylib
|
||||||
(imugi core)
|
(engine core)
|
||||||
(imugi components core)
|
(engine components core)
|
||||||
(imugi math)
|
(engine math)
|
||||||
(imugi input)
|
(engine input)
|
||||||
(imugi drawing)
|
(engine drawing)
|
||||||
(imugi scene)
|
(engine scene)
|
||||||
(srfi 1)
|
(srfi 1)
|
||||||
(srfi 99))
|
(srfi 99))
|
||||||
|
|
||||||
|
|
|
||||||
Binary file not shown.
|
|
@ -1,93 +0,0 @@
|
||||||
Copyright (c) 2010, Kimberly Geswein (kimberlygeswein.com)
|
|
||||||
|
|
||||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
|
||||||
This license is copied below, and is also available with a FAQ at:
|
|
||||||
https://openfontlicense.org
|
|
||||||
|
|
||||||
|
|
||||||
-----------------------------------------------------------
|
|
||||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
|
||||||
-----------------------------------------------------------
|
|
||||||
|
|
||||||
PREAMBLE
|
|
||||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
|
||||||
development of collaborative font projects, to support the font creation
|
|
||||||
efforts of academic and linguistic communities, and to provide a free and
|
|
||||||
open framework in which fonts may be shared and improved in partnership
|
|
||||||
with others.
|
|
||||||
|
|
||||||
The OFL allows the licensed fonts to be used, studied, modified and
|
|
||||||
redistributed freely as long as they are not sold by themselves. The
|
|
||||||
fonts, including any derivative works, can be bundled, embedded,
|
|
||||||
redistributed and/or sold with any software provided that any reserved
|
|
||||||
names are not used by derivative works. The fonts and derivatives,
|
|
||||||
however, cannot be released under any other type of license. The
|
|
||||||
requirement for fonts to remain under this license does not apply
|
|
||||||
to any document created using the fonts or their derivatives.
|
|
||||||
|
|
||||||
DEFINITIONS
|
|
||||||
"Font Software" refers to the set of files released by the Copyright
|
|
||||||
Holder(s) under this license and clearly marked as such. This may
|
|
||||||
include source files, build scripts and documentation.
|
|
||||||
|
|
||||||
"Reserved Font Name" refers to any names specified as such after the
|
|
||||||
copyright statement(s).
|
|
||||||
|
|
||||||
"Original Version" refers to the collection of Font Software components as
|
|
||||||
distributed by the Copyright Holder(s).
|
|
||||||
|
|
||||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
|
||||||
or substituting -- in part or in whole -- any of the components of the
|
|
||||||
Original Version, by changing formats or by porting the Font Software to a
|
|
||||||
new environment.
|
|
||||||
|
|
||||||
"Author" refers to any designer, engineer, programmer, technical
|
|
||||||
writer or other person who contributed to the Font Software.
|
|
||||||
|
|
||||||
PERMISSION & CONDITIONS
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining
|
|
||||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
|
||||||
redistribute, and sell modified and unmodified copies of the Font
|
|
||||||
Software, subject to the following conditions:
|
|
||||||
|
|
||||||
1) Neither the Font Software nor any of its individual components,
|
|
||||||
in Original or Modified Versions, may be sold by itself.
|
|
||||||
|
|
||||||
2) Original or Modified Versions of the Font Software may be bundled,
|
|
||||||
redistributed and/or sold with any software, provided that each copy
|
|
||||||
contains the above copyright notice and this license. These can be
|
|
||||||
included either as stand-alone text files, human-readable headers or
|
|
||||||
in the appropriate machine-readable metadata fields within text or
|
|
||||||
binary files as long as those fields can be easily viewed by the user.
|
|
||||||
|
|
||||||
3) No Modified Version of the Font Software may use the Reserved Font
|
|
||||||
Name(s) unless explicit written permission is granted by the corresponding
|
|
||||||
Copyright Holder. This restriction only applies to the primary font name as
|
|
||||||
presented to the users.
|
|
||||||
|
|
||||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
|
||||||
Software shall not be used to promote, endorse or advertise any
|
|
||||||
Modified Version, except to acknowledge the contribution(s) of the
|
|
||||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
|
||||||
permission.
|
|
||||||
|
|
||||||
5) The Font Software, modified or unmodified, in part or in whole,
|
|
||||||
must be distributed entirely under this license, and must not be
|
|
||||||
distributed under any other license. The requirement for fonts to
|
|
||||||
remain under this license does not apply to any document created
|
|
||||||
using the Font Software.
|
|
||||||
|
|
||||||
TERMINATION
|
|
||||||
This license becomes null and void if any of the above conditions are
|
|
||||||
not met.
|
|
||||||
|
|
||||||
DISCLAIMER
|
|
||||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
||||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
|
||||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
|
||||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
|
||||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
|
||||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
||||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
|
||||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 76 KiB |
|
|
@ -1,50 +0,0 @@
|
||||||
(module (textures) ()
|
|
||||||
(import scheme
|
|
||||||
raylib
|
|
||||||
(chicken base)
|
|
||||||
(imugi core)
|
|
||||||
(imugi resource)
|
|
||||||
(imugi scene)
|
|
||||||
(imugi math)
|
|
||||||
(imugi drawing))
|
|
||||||
|
|
||||||
(define draw-smiley
|
|
||||||
(make-system
|
|
||||||
'draw-smiley
|
|
||||||
0
|
|
||||||
'global
|
|
||||||
'()
|
|
||||||
(lambda ()
|
|
||||||
(push-render-object 'screen
|
|
||||||
0
|
|
||||||
(lambda ()
|
|
||||||
(draw-texture-2d
|
|
||||||
(vec 0 0)
|
|
||||||
(texture "../samples/resources/smiley.png")
|
|
||||||
(make-color 1 1 1 1)))))))
|
|
||||||
|
|
||||||
(define draw-smiley-text
|
|
||||||
(make-system
|
|
||||||
'draw-text
|
|
||||||
0
|
|
||||||
'global
|
|
||||||
'()
|
|
||||||
(lambda ()
|
|
||||||
(push-render-object 'screen
|
|
||||||
1
|
|
||||||
(lambda ()
|
|
||||||
(draw-font-text-2d
|
|
||||||
(vec 100 500)
|
|
||||||
"Hello there..."
|
|
||||||
64
|
|
||||||
(make-color 0 0 0 1)
|
|
||||||
(font "../samples/resources/NothingYouCouldDo.ttf")))))))
|
|
||||||
|
|
||||||
(define (demo)
|
|
||||||
(scene
|
|
||||||
draw-smiley
|
|
||||||
draw-smiley-text))
|
|
||||||
|
|
||||||
((demo))
|
|
||||||
(create-window)
|
|
||||||
)
|
|
||||||
|
|
@ -2,12 +2,12 @@
|
||||||
(import scheme
|
(import scheme
|
||||||
(chicken base)
|
(chicken base)
|
||||||
(chicken random)
|
(chicken random)
|
||||||
(imugi core)
|
(engine core)
|
||||||
(imugi math)
|
(engine math)
|
||||||
(imugi components core)
|
(engine components core)
|
||||||
(imugi drawing)
|
(engine drawing)
|
||||||
(imugi input)
|
(engine input)
|
||||||
(imugi scene)
|
(engine scene)
|
||||||
raylib
|
raylib
|
||||||
(srfi 1)
|
(srfi 1)
|
||||||
(srfi 99))
|
(srfi 99))
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue