Fix queue being unset
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213dfc67b6
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ac6ae74781
1 changed files with 8 additions and 6 deletions
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@ -371,10 +371,12 @@
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(define (evaluate-render-queue queue-name mode)
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(assert (symbol? queue-name))
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(assert (symbol? mode) (member mode '(screen 2d 3d)))
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(when (or (eq? mode 'screen)
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(and (eq? mode '2d) (not (null? (*active-camera-2d*))))
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(and (eq? mode '3d) (not (null? (*active-camera-3d*)))))
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(let ((queue (hash-table-ref render-queues queue-name)))
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(let ((queue (hash-table-ref render-queues queue-name)))
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(when (or (eq? mode 'screen)
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(and (eq? mode '2d)
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(not (null? (*active-camera-2d*))))
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(and (eq? mode '3d)
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(not (null? (*active-camera-3d*)))))
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(when (eq? mode '2d)
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(begin-mode-2d (*active-camera-2d*)))
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(when (eq? mode '3d)
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@ -388,8 +390,8 @@
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(when (eq? mode '2d)
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(end-mode-2d))
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(when (eq? mode '3d)
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(end-mode-3d))))
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(set! queue '()))
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(end-mode-3d)))
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(set! queue '())))
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;; Frame generation and game loop
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(export resolve-queues next-frame *clear-color* perform-render)
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