Window clear color and create window after tests
This commit is contained in:
parent
7319c93cc0
commit
4f8ca4d97b
2 changed files with 20 additions and 12 deletions
|
|
@ -5,6 +5,7 @@
|
|||
(chicken sort)
|
||||
raylib
|
||||
(srfi 1)
|
||||
(srfi 4)
|
||||
(srfi 69)
|
||||
(srfi 99)
|
||||
(srfi 113)
|
||||
|
|
@ -326,18 +327,7 @@
|
|||
#f)))
|
||||
|
||||
;; Frame generation and game loop
|
||||
(export resolve-queues next-frame)
|
||||
|
||||
;; Resolve the entity and system queues. This is exported which allows breaking iteration
|
||||
(define (resolve-queues)
|
||||
(resolve-entity-queue)
|
||||
(resolve-system-queue))
|
||||
|
||||
;; Generate the next frame, for use in the main game loop
|
||||
(define (next-frame)
|
||||
(resolve-queues)
|
||||
(with-drawing
|
||||
execute-systems))
|
||||
(export resolve-queues next-frame *clear-color*)
|
||||
|
||||
;; Utility function for guarding parameter values
|
||||
(define (guarded-parameter default predicate)
|
||||
|
|
@ -346,6 +336,22 @@
|
|||
val
|
||||
default))))
|
||||
|
||||
;; Resolve the entity and system queues. This is exported which allows breaking iteration
|
||||
(define (resolve-queues)
|
||||
(resolve-entity-queue)
|
||||
(resolve-system-queue))
|
||||
|
||||
;; Clear color
|
||||
(define *clear-color* (guarded-parameter RAYWHITE u8vector?))
|
||||
|
||||
;; Generate the next frame, for use in the main game loop
|
||||
(define (next-frame)
|
||||
(resolve-queues)
|
||||
(with-drawing
|
||||
(lambda ()
|
||||
(clear-background (*clear-color*))
|
||||
(execute-systems))))
|
||||
|
||||
;; Window creation
|
||||
(export *window-size* *window-title* create-window)
|
||||
|
||||
|
|
|
|||
|
|
@ -82,4 +82,6 @@
|
|||
|
||||
(check (point-x (pop-event 'foo 'bar)) => 1) ;; Event is popped
|
||||
(check (hash-table-size (fetch-event-bus 'foo)) => 0) ;; Event is removed exists
|
||||
|
||||
(create-window)
|
||||
)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue